Forgework API

Forgework API is an API that is the result of abandoning Patchwork (Forge mods on Fabric with patching) and instead re-implementing Forge to work on a small amount of Fabric mods (so basically the reverse).

The download and more can be found here

The only way to access Patchwork is if the user still has it on them as no archived files exist from the original Patchwork Cureforge page (which Forgework API now uses that URL, old URL is https://www.curseforge.com/minecraft/mc-mods/patchwork).

The Patchwork website states their is a focus on the Quilt toolchain so time and effort has gone to that or Forgework instead. But this introduction is just going off what can be gathered.

Forgework supports 1.16.5 while Patchwork supported 1.14.4, but 1.16.5 for a brief time due to the compatibility or change in project direction. Without Patchwork the Modpack is also unavailable without having the files prior.

Forge API aims to re-implement the entirety of Minecraft Forge as a set of small and modular Fabric mods. This is in order to run Minecraft Forge mods patched using Patchwork Patcher on Fabric.

However, Forge API aims not only to simply run Forge mods on Fabric but additionally aims to maintain a superior level of code quality to Forge. We feel the Fabric toolchain is superior to Forge on a technical level, but lacks both the sheer quantity of hooks and features as well as existing mod support. Thus, Forge API seeks to provide both the benefits of Fabric and the benefits of Forge.

This modular organization is modeled after the organization of Fabric API. This may seem like a confusing decision because Minecraft Forge itself is monolithic, but there are a few good reasons:

Porting. Since each module is a separate compilation unit, it is possible to port individual modules at a time to newer Minecraft versions. Less critical modules can also be disabled until more critical modules have been ported first. Organization. Modules keep related code together and unrelated code separate. This means that Mixins are located in the same place with code using them. Keeping related code close together makes it easier to reason about the code, and analyze each module in isolation. It works. The modular organization has already been used by Fabric API to great success.

Discord:

Have questions or want to discuss about the mod? Join the discord here.