Tanned Series Modpacks

The Tanned Series modpacks are a series of modpacks made by SuntannedDuck2/Niche Duck. Each created modpacks will focus on the niche/new mods, a specific modloader (Forge, Fabric, Rift, Cursed Fabric, Legacy Fabric), a specific theme or whatever is suitable along side each release version.

Some modpacks will contains pre-release mods (those made to test what is compatible leading up to release versions) or contain all mods for that modloader if the modloader wasn't around long.

They contains mods they have reviewed previously or those they wanted to look into. Many are on the newly released or niche side of Vanilla+, tech, biome, food, tools/armour, dimension and various other categories.

There is usually a mix of popular mods with new and upcoming or low download but intriguing idea mods included to better highlight them. Sometimes the modpacks have mods that disappeared and the modpacks are intended to keep them as archives (Technulligy, LumberCraft, BlockCompression as examples).

Each modpack contains mods from various sources, such as Curseforge, Modrinth and Github. So some versions of the modpacks will have Curseforge only mods when posting to Curseforge but complete versions will have mods from all 3 sources and can be imported through MultiMC for a more complete experience of the intended modpack they wished to create and the mods they wished to highlight.

Tanned Modpacks will usually have a Let's Play web series tied to them to showcase their features for use cases in mob farms, automation, item/fluid/power transport, dimensions, or basic functionality when it comes to food/tool and armour abilities or durability, dimensions, exploration of structures and biomes or other types of mods that just tweak the game. Usually a mixture of mods from each category are included.

Tanned Forge 1.16.1/Tanned Forge Improved
Download Download Complete Edition

A modpack just bundling Forge 1.16.1 mods of the popular (Mekanism) or niche/new and upcoming variety they have reviewed in the past. Many of them range from tweaks, tech and food to automation, tools/armour and a dimension. There is one mod that is archived (Technulligy) for the MultiMC version as the mod was removed from Curseforge.

There is a video going into detail on what blocks and features each mod has. Other there is separate reviews covering many of the niche mods.

There Let's Play is here.

Modlist:

-Abnormals Core

-Actually Useful Smithing Table

-Actually Useful Stonecutter

-Air Hop

-Azure Doom's Chunk Loader

-Bridge Maker

-Compressium

-Construction Wand

-Crafting Automat

-CrewArmor

-Curios API Forge

-Dash

-DimStorage

-Easy Redstone Extras

-Easy Villagers

-Elementary Staffs

-Elementis

-Enderite Mod For Forge

-Excavation

-Fans Mod

-Food Pouches

-FreeCam By Kapiteon

-Fruitful

-Gilded Ingot

-Glass For Mob Spawners

-Harvest Sprites

-Improved Vanilla

-InstantLava (don't update as it will download the Fabric version)

-Iron Coals

-Iron Fences

-Just Enough Items (JEI)

-Laser Relays

-Lava Clear View

-LavaFurnace

-Magical Torches

-Mekanism

-Mekanism Generators

-MobTools

-MoreVanillaLib

-NonEvaporation (don't update as it will download the Fabric version)

-Pedestals

-Pizzaatime's Timber mod

-Quick Harvest

-Redstone Quit

-Redstone Tools

-Resource Overhaul

-Salt Ore Mod

-Shulker's Structures

-Sockets

-Stupid Horse Stand Still

-Technulligy (archived version only in MultiMC version of pack with Final Episode save file)

-The Undergarden

-Tom's Simple Storage Mod

-Trashed

-Uppers

-Vanilla Excavators Forge

-Vanilla Hammers Forge

-Vine Collector

-Wiki Zoomer

-Woodcutter Forge

-Workbench Factory

-Xaero's Minimap

-Xaero's World Map

Tanned Forge 2 1.16.4
Download

A modpack that contains a mixture of tech, tweak, storage, magic, a dimension, tools/armour, building and more.

A video covering the contents is available here.

Modlist

-Assembly Line Machines

-Assorted Storage

-Bad Beacon

-Better Hoppers (Hopper+)

-Black Dog's Modding Library

-Bumblezone

-Caged Mobs

-Callable Horses

-Chest Locator (added in 1.0.1)

-Chlorine (Sodium for Forge) (removed)

-Chunk Loaders

-Cofh Core

-Collective

-Controllable

-Corail Recycler

-Curios Forge

-Custom Login Messages

-Cut and Colored

-Dangerous Stonecutter

-Easy Piglins

-Effect Pads

-Einstein's Library

-Ender Tendril

-Ender Tanks

-Ender Thing

-Fabric API (left over from when updating versions of mods, it wasn't necessary)

-Fluid System

-Game Menu Mod Option

-Glassential

-Iron Chest (added in 1.0.1)

-Item Collectors

-Jet Boots (removed)

-Just Enough Items (JEI)

-McJty Lib

-Mobile Beacon

-More Overlays

-More Vanilla Lib

-Neo Arsenal

-Off Hand Combat

-One Chunk (left disabled just encase as it only shows 1 chunk for render distance, making it a challenge)

-Player Hopper

-Potato Gun

-Pretty Pipes

-Programmer's Chest

-Pumpkin Potions

-Quartz Chests

-Rain Be Gone Ritual

-Rare Ice

-Refined Pipes

-Repair Chests

-Reusable Rockets

-RFTools Base

-RFTools Power

-Rough Tweaks

-Scaffolding Behaviour

-ShetiPhian Core

-Shut Up Experimental Settings

-Simple Absorption

-Spawner Locator (added in 1.0.1)

-Magic Doorknob

-Thermal Cultivation

-Thermal Expansion

-Thermal (Foundation)

-Thermal Innovation

-Thermal Locomotion

-Travellers Maps

-Unlit Campfire

-Vanilla Hammers

-Vanilla Magic 2

-Voluminous Energy

-YouMatter (added in 1.0.1)

Tanned Forge 3 1.16.5
Download Download Complete Edition

A modpack with a mixture of tech, dimensions, food, tool/armour upgrades, transportation, automation and tweaks.

This modpack also has mods that are archived (Electrona due to asset issues, BuildGuide because Curseforge's launcher wouldn't export with it, LumberCraft just disappeared and BlockCompression also did early on). The Complete Edition has the remaining mods included but requires MultiMC.

Modlist:

Anointed Items

Apple Trees Revived

Automation Buffers

Buzzy Drones

Candylands

Chargers

Chunk Loader

Click Machine

Collective

Cursed Earth

Electric Pickaxe

Electrona

Enchantment Machine

EnderChests

EnderTanks

Enderthing

EnTech

Flower Seeds

Fluid Tank Mod

GeckoLib

Glassential

Gold With Gold

Grass Seeds

GrowthCraft Trapper

Helpful Hitboxes Forge

Hyperbox

Item Collectors

Just Another Rotten Flesh To Leather Mod

Just Enough Items (JEI) (would have used REI but it crashed with certain mods, maybe next time)

Let's Have Soup

LotTweaks

LumberCraft

Majo's Broom

Market Crates

Milk To Cheese

Neat

Nether Soups Mod

Odd Power

Omega Craft Mod

Peaceful Recipes

Pipez

Placebo

Plain Grinder

Polymorph

Portable Crafting Table

Precision Mining

Block Compression (appears as project-48644 though)

Quantum Quarry Plus

Quartz Chests

Realistic Sleep

Redstone Pen

RF Magnet [FORGE]

ShetiPhianCore

Shutup Experiment Settings

Simple Backpack

Simple Wooden Pipes

Skiing

Steamy Jetpacks

SuperMartin642's Config Lib

SuperMartijn642's Core Lib

The Fletching Table Mod

Timelesss

Tipped Tools

Trash Cans

Travellers Map

Tree Excavation

Vacuum Chest

Vanilla Hammers [Forge]

Vases

Voluminous Energy

Watering Cans

Waterlogged Redstone

Waterworks

WitherUtils EXP

YouMatter

Tanned Fabric 1 1.15
Download

A modpack with a mixture of utility, building, tweaks, tools/armour, biomes, focus on bees and furnaces while still being Vanilla+.

Modlist

-AutoHarvest

-Adamantine

-Advanced Rotten Flesh To Leather (Blue Plus)

-Animal Net

-Bounding Box Outline Reloaded

-Bee Angry-est

-Bee Better

-Beem

-Beenfo

-Big Buckets (Fabric Edition)

-Blast

-Blockus

-Bunch O' Trinkets

-Catch Everything In Book

-Conveyance

-CraftPresence

-Expanded Storage

-Extra Pressure Plates (Removed)

-Fabriblocks

-Fabric API (important for mods to run)

-Fabric Furnaces

-Fabric Language Kotlin

-Farm Craft

-Gift It

-Glass Doors

-Glassential (Fabric)

-Grass Kiss

-Horse Stats Vanilla

-Improved Stations

-Iron Barrels

-Jump Loader

-Kayak

-Light Overlay

-Linked Storage

-Materialisation

-Mod Menu

-NonEvaporation

-Orderly

-Quartz Armor

-Quartz Tools

-Rails Mod

-Reborn Core

-Retro Exchange

-Roughly Enough Items

-SimplexTerrain

-Step Up Next

-Stockpile

-StuffZ

-Sweet Tooth

-The Biome Overhaul (Classic)

-Tree Do Not Float

-Trinkets

-Variable Paxels

-VoxelMap

-World Time

-Yet Another Gravestone Mod

Tanned Fabric 2 Upgraded 1.16/1.16.1
Download

The modpack contains a mixture of food, tools/armour, focus on the Nether, adding new tech, medieval and other mods.

The modpack was created alongside Pre-Releases 1 to 5, 1.16 and 1.16.1

For showcasing the contents of the modpack you can find that via a video here.

Modlist


 * Mods listed in BOLD are new to the pack


 * Mods removed from the current version of the pack as they aren't available on Curseforge

'''-AdventureZ (1.0.3 of pack)

-Asset Validator (1.0.0 of pack)'''

-Bacteria

-Blackstone Tools

-BlockMeterFabric

-Blockus

-Cinderscapes (1.0.3 of pack)

-Creative Search Keys Download

-Crusade

-Delicious Dishes

-Durability Viewer

-Expanded Storage

-Fabric API

-Fabric Language Kotlin

-GamemodeOverhaul

-Gravel Ores Fabric

-Hwyla (1.0.1 version of the pack)

-Identity (1.0.3 of pack)

-Industrial Revolution (1.0.0 of pack)

-Jumploader (1.0.0 of pack)

-Light Overlay

-Linked Storage

-Lonsdaleite

-Mechanized Steam Power (1.0.4 of pack)

-Mod Menu

-More Gems

-NoExpensive

-Patchouli (1.0.4 of pack)

-Potion Tipped

-Pumice

-Resource Tools Fabric

-Ring of Attraction Fabric

-Ring of the Enderchest Fabric

-Ring of Growth Fabric

-Ring of the Miner Fabric

-Roughly Enough Items

-RSWires (1.0.0 of pack)

-Sandwichable

-Sheep Consistency

-Simple Backpack Fabric

'''-Slotlink (1.0.0 of pack)

-Staff of Bulding (1.0.3 of pack)'''

-StepUpNext

-The Veggie Way Fabric

-Torcherino

-Trap Expansion Fabric

-Vanilla Automated (1.0.3 of pack)

-Ward Blocks Fabric

-Where Is It

-Whiplash: Magic Dungeons (1.0.3 of pack)

-White Rabbit

-WI Zoom

Tanned Fabric 3 1.17
Download Download Complete Edition

A modpack made for testing an handful of building, utility, food, tools/armour and tweak mods during the 1.17 Pre-Releases up to release.

The complete edition contains many Modrinth mods and Github mods that offer more tools, tweaks and other mods.

Modlist

Architectury (required for REI)

Biome Locator

Carrier

Cloth Config API (required for REI and other mods)

Conjuring

Dark Enchanting

Extra Sponges

Fabric API (requires for 99% of mods)

Fabric Language Kotlin (requires for a few mods)

Fancy Fountain Passage

FlytreLib (requires for certain mods)

Food Highlight

Frying Pan

Grass Pass

Harmful Stonecutters

Kibe

Mod Menu

Mo Glass

More Berries

More Respawn Anchors

Mo Structures

Pipe

Plant In A Jar

Project Test (a Modrinth tools/armour with abilities mod)

Reaping Mod

Redstone Bits (removed as crashes the game)

Right Click Clear

Roughly Enough Items (REI)

Sign Copy

Sigh Retain

Simple Cobblestone Generator

Simple Measuring

Straw Dummy

Tacocraft

Terran Expansion

Vein Excavator

WI Zoom

WTHIT - What The Hell Is That

Cursed Fabric Test Modpack 1.1
Download

Modlist:

-Better Nether Beta

-Creative

-GLSL Shaders for Cursed Fabric

-How Many Items Unofficial SL

-Interact Pickup

-Quit Button

-StationLoader/API 1.3.1

-Shift Right Click

Incompatible:

-EnviroSound

-Iron Chests SL

-Smarty GUI

Unused: -Fabric Slightly Better Trapdoors

A Beta 1.7.3 modpack focused on showcasing the handful of mods for Cursed Fabric that support the Station API 1.3.1 build and to testing compatibility. The modpack contains a Better Nether, a few tweaks and a NEI, JEI, HMI type mod.

Cursed Fabric 2.0
Download

A modpack designed to have any Cursed Fabric mods that are compatible with the Station API Pre2.0 build. SmartyGUI, EnvironSound are included and requires Station API Pre2.0 and do not work on 1.3.1. Some mods from the other Cursed Fabric test modpack are incompatible with Pre2.0 which is why the mods are separated besides offering different experiences.

Modlist: -EnviroSound

-GLSL Shaders for Cursed Fabric

-Interact Pickup

-Quit Button

-StationAPI Pre2.0

-Shift Right Click

-Fabri Slightly Better Trapdoors

-Smarty GUI

Incompatible and requiring StationAPI 1.3.1 -Better Nether Beta

-Creative

-How Many Items Uofficial Station Loader

-Iron Chests SL

Legacy Fabric Test Modpack 1.8.9
Download

Incompatibilities (can work but conflicts with certain mods)

-Surely Enough Items (conflicts with ChromaHUD Fabric)

Optional

ViaBackwards

ViaRewind

Modlist

Craft Presence

F3ServerInfo

ChromaHUD Fabric

Legacy Fabric API

Old Block Animation

OptiFine 1.8.9 HD U L5

OptiFabric 1.8.9

Punch To Prime

ViaFabric

The Rift 1.13 and 1.13.2 Modpack 4 in 1 Collection
Download

1.Rift 1.13 All That Remain
A modpack that contains all the stable 1.13 Rift mods.

Modlist:

Aquarius 1.1.2

Mr Crayfish's Furniture Mod Rift Edition 0.1.0

Creeper Works 1.0

DeathMaps 1.0.0

Sky Ores/Fly Ores 1

Half Logs 1.2.0

Matter Vortex 0.2

Neat For Rift 0.1.3

Nether Ores 1.0.1

OptiFine 1.13 HD U E4

Pattys More Tools 1.13-1.9

ProtoCharset 0.0.4

Reap 1.0.0

Gamemode Fix 1.0.0

Ghostbuster 1.0.0

Horse Debug Info 1.0.2.1

Riftlin 0.3.0

Chat Buddles 1.0.1

MineAmp 1.2.1

VoxelMap 1.8.2

Rift Mod List 2.1.0a

Wastelands 1.0.0b2018 08 06 05 21 57

World Info 1.0.2

Roughly Enough Items 1.5.1a 7

Shield Plus 1.0.1

Stack Up 0.3.1

Stockpile 0.3.0

Tea and Biscuits 1.6

2.Rift 1.13 Experimental Pack
A modpack that contains all the Rift 1.13 stable, unstable, and inaccessible.

Not included (for developers uses, conflicts, forgot):

Better Together for 1.13.2 (conflicts in folder)

FoamFix for 1.13

HaunchHUD for 1.13 (inaccessible usually, unsure if crashes)

Locale Fixer for 1.13 (inaccessible usually)

MobCountMod for 1.13.2

Probe Data Provider API for 1.13 (for developer use)

RandomConfigs for 1.13 and 1.13.2

Syrup for 1.13.2

TIS-3D 1.13 (inaccessible usually)

ThaisFixes for 1.13.2

WATT - Waterlog all the things (inaccessible usually as Curseforge file is gone and no archive)

ZeroPointAPI for 1.13 (for developer use)

Modlist:

Unstable mods in Experimental modpack (most in here) or works but alternative used (in case of AEI):
Aether Legacy Rift Edition 1.0.0 (crashes when entering dimension, can be possible to load but making Holy Stone tools and other blocks are not possible as the recipes were not finished, the 1.13.2 build does have more features but it also is incomplete. Aether Legacy Rift Edition was ported to Fabric up until 19w12a before development stopped, those builds while more developed can be difficult to run)

Almost Enough Items 0.0.8 (REI is successor and more developed otherwise it works perfectly fine)

Better Beacons 1.0.2 (has issues with Neat for Rift and PGEG)

Better Beacons 1.0.3 (supposed to fix Neat for Rift issue but PGEG still had issues, this is the last Better Beacons version)

Craft Presence 4.9.9 (conflictss with certain mods)

Dorsim 1.0 (can't get off the dolphin once mounted)

Gravestone 1.0.0 (either works or just struggles to load with certain other mods)

Pattys More Tools 1.8 (older version, pretty sure works or just struggles to load but newer version works fine)

PGEG - Pretty Gam Enhancing Gobblt 0.2.2(conflicts with Better Beacons and Neat, requires Snowflake, still can have issues probably based on Rift version used so better in Mojang launcher, can be really tricky to deal with)

PGEG - Pretty Gam Enhancing Gobblt 0.2.4

Ghostbuster 1.0.1 (either older version, does not work as well in-game or just conflicts with other mods)

Horse Debug Info 1.0.2 (either older version or just conflicts with other mods)

Riftlin 0.2.0(older version, or conflicts with other mods)

World Info (older version or conflicts with other mods)

Roughly Enough Items 2.2.016 (conflicts with OptiFine)

Advanced Shulkerboxes 1.0.0 (older versions, conflicts with other mods or for Forge)

Snosflake 0.3.1 (required for PGEG)

Snowflake 0.5.0 (required for PGEG)

Vanilla Death Chest 1.5.0.3 (older version or conflicts with other mods)

Vanilla Death Chest 1.8.0.2 (older version or conflicts with other mods)

One of the Vanilla Death Chest versions crashes the game or does no work alongside DeathMaps.

There is also a Notes text document stating particular known issues in the mods folder.

Mod Version Swapping
If you wish for other notes about mods that 'may be cool to use, but may not work, but are here to round off the all Rift 1.13 mods in a modpack reasoning XD':

Almost Enough Items is an early JEI like mod but Roughly Enough Items has way more features, if you want to switch either out go for it, just know which you'll want to use when it comes to some recipes.

Aether Legacy Rift Edition I'd say test if you want but if it does work it isn't very friendly and can be portal enter/exit glitchy and the mod isn't completed for recipes.

There was a 1.13.2 version I think but while it was better I don't have the file anymore I think, and the Fabric 1.14 snapshot versions are better but still unstable.

Dorsim is a Dolphin riding mod but you can't sneak off and it was never updated.

Try if you want but it's not recommended besides testing as it's incomplete.

Any other versions of mods are just for if you have conflicts with the other or features that were tweaked weren't what you were expecting, or if you curious.

This applies to:

PattysMoreTools 2 version 1.8 over the 1.9 in the pack,

Ghostbuster 1.0 over 1.0.1,

Horse Debug 1.0.2 over 1.0.2.1

Riftlin 0.2.0 over 0.3.0

VanillaDeathChest 1.5.0.3 over 1.8.0.2 (or get another version from Curseforge)

WorldInfo Beta over Release version

Pretty Game-Enhancing Goblet (PGEG) 'should' work but I'm unable to get it working and find older versions

I may have had for it or any that used to be on the curseforge/github pages.

So this mod might be unplayable.

Otherwise it was a good magic/food mod that wasn't completed and did conflict with Neat and Better Beacons at one point.

The important thing is the PGEG will likely need Snowflake as a core/library.

Meaning either Better Beacons, Neat or PGEG can conflict, with PGEG not working for me in this pack with any mods at all even, I'd say use Better Beacons if you want to test it out but you can try 1.0.3 that is newer than 1.0.2 but I've never had much features success with it over 1.0.2

Roughly Enough Items (the newer file in this folder) is probably recommended for bug fixes or features but conflicts with Optifine, if your ok with removing Optifine and want to add this go for it but if not then use the one in the folder that works alongside Optifine currently.

DeathMaps and VanillaDeathChest don't work together so use either one or the other (not as in crashing but functionality working as intended). No clue if the gravestone mod is effected either by either of these but as they are both alternative death/inventory related mods use them carefully or one instead of many.

Stable and extra mods included
('inaccessible usually' refers to the fact the downloads are not on Curseforge by the original mod creators, were stored on Github but may or may not be available anymore but are archived in SuntannedDuck2's Google Drive besides these modpacks) Aquarius 1.1.2

Mr Crayfish's Furniture Mod Rift Edition 0.1.0

Corail Pillar 1.2.0 (inaccessible usually)

Corail Recycler 1.0.0 (inaccessible usually)

Creeper Works 1.0

DeathMaps 1.0.0

Ender Compass 1.0.2 (inaccessible usually)

Sky Ores/Fly Ores 1

Half Logs 1.2.0

Iron Chest For Rift 0.1 (inaccessible usually)

Matter Vortex 0.2

Mouse Tweaks For Rift 0.1.4 (inaccessible usually)

Neat For Rift 0.1.3

Nether Ores 1.0.1

OptiFine HD U E4

Pattys More Tools 1.9

ProtoCharset 0.0.4 al

Reap 1.0.0

Relocate 0.1.0 (inaccessible usually)

Gamemode Fix 1.0.0

Ghost Buster 1.0.0

Horse Debug Info 1.0.2.1

Riftlin 0.3.0

Chat Bubbles 1.0.1

MineAmp 1.2.1

VoxelMap 1.8.2

Wastelands 1.0.0b 2018 08 06 05 21 57

World Info 1.0.2

Roughly Enough Items 1.5.1a 7

Shields Plus 1.0.1

StackUp 0.3.1

Stockpile 0.3.0

Tea and Biscuits 1.6

3.Rift 1.13.2 Builders Pack (V3.0)
A modpack containing building and tweak mods. Most mods included in the pack are created by Masa due to the compatibility not working out with the others at the time of the modpack's creation. Watson, Staff Derps and Bedrock Break Helper were added to this pack as Watson requires MaLiLib like most other mods in this modpack and Bedrock Break Helper just worked in this pack (so no conflicts loading the pack with it included) besides fitting with the building theme.

Modlist:

Bedrock Break Helper 2.0

Ears 1.1.0

Item Scroller 0.15.0 dev 2019 06 09.195102

Litematica 0.0.0 dev 2019 06 11.200317

MaLiLib 0.10.0 dev 19

Pistorder 1.1.0

Gamemode Fix 1.0.0

VoxelMap 1.8.2

Rift Mod List 2.1.0b

Staff Derps 1.2.1 dev 2020 03 28.223436

Tweakeroo 0.10.0 dev 2019 06 11.165520

Watson 0.0.4 dev 2020 03 28.215025

4.Rift 1.13.2 Last Modpack You Will Need (V1.2)
A modpack focused on all Rift 1.13.2 mods and updating to have any others that appear like Ears.

Modlist:

Aquarius 1.1.2

Autofish 0.8.1

Bounding Box Outline Reloaded 1.0.13

CraftPresence 1.5.3

Custom Selection Box 2.3

Durability Viewer 1.0.4.77

Dynamic Lights 1.13.2RL

Ears 1.1.0

Easier Chests 1.0.4.77

Easier Crafting 1.0.4.77

Easier Villager Trading 1.0.4.77

Finder Compass 1.13.2RL

Flight Helper 1.0.4.77

Grid 1.0.4.77

Neat For Rift 0.1.3

OptiFine 1.13.2 HD U E7

Pistorder 1.1.0

Gamemode Fix 1.0.0

Chat Bubbles 1.0.1

MineAmp 1.2.1

VoxelMap 1.8.2

Rift Mod List 2.1.0b

World Info 1.0.2

Roughly Enough Items 2.3.0.18

Simple Light Overlay V1.2

StepUp 1.0.4.77-1.0.2

Vanilla Death Chest 1.8.0.2

Weaving New Fiber Possibilities/FiberCraft/FabricCraft/Fabric Dev Server Fan Made Modpack
Curseforge Description/Modpack Download Link

Content Showcase

Let's Play Playlist Completed

Short Form:
A fan made modpack that is loosely (with as many of the public versions of the mods include as possible) based on the FiberCraft 1.16.2 & 1.16.3 Dev Server Youtube series modpack.

(I am currently waiting for enough 1.16.3 mods to be available before making an update to the pack. 1.16.2 mods can work on 1.16.3 but it doesn't really work well through the Twitch launcher so I'd rather just leave it). Only Art of Alchemy and a few other necessary library mods are needed for it, but Modern Industrialization, Industrail Revolution, Tech Reborn and more are there/cross over versions so I don't see much point. If you want to expand on it yourself go for it though).

Long Form:
A modpack with a mix of tech, building, redstone, automation, Vanilla+ and more.

Tech mods range from Steam in Modern Industrialization and Electricity in Tech Reborn to managing heat in Industrial Revolution, building storage networks with Slotlink or Applied Energistics 2 or building a rocket in Astromine. With many machines, generators, ores and crafting components like Plates, Large Plates, Gears, Bolts, Rods and more are included.

Vanilla-like mods include Wolves with Armor allowing protection for Wolves besides just players and Horses, Colorful Cut with more Vanilla building options.

Other mods include: Vanilla Hammers/Vanilla Excavators with Vanilla Styled 3x3 Pick and Shovel like tools, Flamin' Hot for adding fluids that are fire and lava resistant that can be applied to blocks, RSWires for Redstone wiring you can have bundled or place up walls Inmis for adding backpacks, Staff of Building that adds Build Wands to assist players or Blockus for adding more blocks to build with and spawning stones in the world (Marble, Limestone, etc.).

Mod List
Mod List (mod list is as close as possible to those in the real pack (that I have experience with) but only uses mods publicly for 1.16.2, some mods are not added due to incompatible issues, and alternatives or other mods may be added) for the fun of it:

-Adorn (incompatible for now)

-Advancements Enlarger

-AppleSkin

-Applied Energistics 2

-Astromine Core (while I could have gone with the Complete I thought I'd use the individual for those that don't want to use certain modules)

-Astromine Discoveries

-Astromine Foundations

-Astromine Technologies

-Astromine Transportations

-Bamboo Tweaks (unavailable for 1.16.2)

-Blockus

-cAn i MiNe thIS bLOCk?

-CC: Restiched

-Colorful Cut

-Convenient mobGriefing

-Disable Custom Worlds Advice (only added to the pack to remove the warning as it is annoying, otherwise not part of the original pack)

-EnergonRelics (incompatible for now)

-Fabric API

-Fabric Language Kotlin

-Flamin' Hot

-Gravestones

-Harvest (unavailable for 1.16.2 or couldn't find the Fabric version)

-Heart Of The Machine

-Home Is Where The Heart Is (not on Curseforge)

-Hwyla

-Industrial Revolution

-Inmis

-Jumploader

-Kibe

-Lib Block Attributes (not needed for now as far as I could find, my guess is it's needed for EnergonRelics or something else)

-LibCapableData (LibCD) (not compatible for now, needed for Adorn)

-Light Overlay

-Lithium

-Mod Menu

-Modern Industrialization

-Mouse Wheelie (removed in later versions of the real pack)

-NBT Crafting Fabric

-OccultCraft (not on Curseforge)

-Ok Zoomer

-Parcels (removed in later versions of the real pack)

-Patchouli Fabric

-Phosphor Fabric

-Reborn Core

-Roughly Enough Items

-Roughly Enough Resources

-RSWires

-Shulker Box Tooltip

-Simple Transporters Fabric

-slotlink

-Spark (not on Curseforge)

-Staff of Building

-TIS-3D

-Tooltip Tool Tips

-Trap Expansion Fabric

-Vanilla Excavators

-Vanilla Hammers

-Wolves With Armor

-Xaero's Minimap

-Xaero's World Map

-YNet (not for 1.16.2 yet that or can't be searched in Twitch for it)

Power Conversion Pack/Most Power APIs in 1 Modpack
Brief Descritpion: A tech/magic modpack focused on as many mods for a version of modded Minecraft in 1 modpack (Tesla, LightningCraft LE, Extra Utilities GP, Forge Energy, Redstone Flux, EU, Mekanism MJ, AE, Planttech CE)

Description
This modpack was mostly created not only for seeing how many Power APIs for a single version I could find. But also as a challenge/variety modpack for tech/assist mods, niche and mainstream.

RF, T, LE can be converted easy with LightningCraft and its own elements of machines, a dimension and more, Energy Converters allowing for RF, EU, T, FE to be converted. But mods like Planttech with CE can't be converted and is its own thing with plants mixed with components and its own machines, 3D printing and growable x4 ores. I mostly made this pack for conversion/in/accessibility, variety of tech mods and assisting mods. As well as seeing what's possible and what alternatives small or big/content or quality of life make a difference in one single version of the game for mod options.

Most of the mainstream mods like Applied Energistics, Thermal Mods, Mekanism, IC2 (Classic over Experimental), are here, but a good amount of niche mods and quality of life mods were added to not only mix things up but allow for possibilities and accessibility of new mods and showcasing the other greats of the tech mod category.

If mods don't work for you either let me know or switch out for one you know works or an earlier version preferably of the mod that isn't working out for you.

Certain mods like TSON Craft 3.6.1, Solar Village 1.1.0.24 and ShadowMC Forgelin 1.0.5 are intended to be backwards on 'latest' mod versions due to reasons more so for what state they are in or compatibility. Especially TSON Craft 3.6.1 as version 4+ was a transition period for the mod and wasn't finished yet, especially the 3.6.1 versions of the machines in 4+ for recipe or interface crashing reasons.

Note: Otherwise to end off, not all compatibility has been tested, with certain mods but most should work. The only issue I'd say to not do is the x4 Planttech ores on farmland Vanilla blocks, in this modpack towards something with another mod, they crash the game.

Mod List
TESLA by darkhaxdev

Tesla Coils by gunnerwolfgaming

Tesla Essentials by tacomundu12

Tesla Core Lib by face_of_cat

Teslafied by therealp455w0rd

Tesla Arsenal by knoxhack

Tesla Modular Solars by jolteffect

Mekfarm by face_of_cat

Planttech : first buds by chrisland

LightningCraft by sblectric

Mekanism by bradyaidanc

Extra Utilities by rwtema

GeoActivity by decebaldecebal

Xaero's Minimap by xaero96

Iron Chests by progwml6

CoFH Core by teamcofh

Thermal Foundation by teamcofh

CodeChicken Lib 1.8.+ by covers1624

Thermal Expansion by teamcofh

Thermal Dynamics by teamcofh

Applied Energistics 2 by algorithmx2

Immersive Engineering by blusunrize

Ranged Pumps by raoulvdberge

ValkyrieLib by valkyrieofnight

Simple Generators by teamkrypticlink

Embers by epicsquid315

Portable Crafting by gr8pefish

Persistent Bits by oitsjustjose

Solar Village by darkhaxdev

Omega Craft Mod by cobbs_3

TSON Craft by cobbs_3

Sonar Core by sonar_sonic

Flux Networks by sonar_sonic

MCMultiPart by amadornes

Refined Storage by raoulvdberge

Thermal Solars by jolteffect

Magneticraft by cout970

Crossroads MC by technomancer_istaken

LimeLib by kidsdontplay

Transprot by kidsdontplay

Advanced Inventory Management by schlaubaer22

Refined Relocation 2 by blaytheninth

ShetiPhianCore by shetiphian

EnderTanks by shetiphian

Faucets and Filters by cutievirus_

Giacomo's Fishing Net by zacomat

RouterRebornLib by tomevoll

Router Reborn by tomevoll

Shadowfacts' Forgelin by shadowfactsdev

ShadowMC by shadowfactsdev

Funnels by shadowfactsdev

p455w0rd's Library by therealp455w0rd

Wireless Crafting Grid by therealp455w0rd

Endergizer by shadowfactsdev

JAPTA by phygz

Correlated by unascribed

Hammer Lib by zeitheron

Solar Flux Reborn by zeitheron

ZeroCore 2 by zeronoryouki

Extreme Reactors by zeronoryouki

IC2 Classic by sfplayer1

Calculator by sonar_sonic

Industrial Tech by cjminecraft01

Energy Converters by xalcon

Chest Transporter by cubex2

Soul Shards: The Old Ways by sgtpunishment

Just Enough Items (JEI) by mezz

Guide Book by Forge_User_27707095

WIT (What Is That) by silentchaos512

Actually Additions by ellpeck

Lord Craft by cobbs_3

TamModized by tamaized

Voidscape by tamaized

Vitality by raphydaphy

Vanilla Magic by Forge_User_58465767

Aura Cascade Unofficial by baileyholl2

Matter Vortex by superehostile

Metal Magics by tjb12

Alchemic Ash by _ForgeUser7567615

Baubles by azanor13

Tesla Supported Pack 1.10.2
Curseforge Description/Modpack Download Link

Description
With RF being the major Power API, I thought I'd make a pack with only Tesla supported mods in it for the variety there are. While many may use RF still or multiple Power APIs, focusing on another area of mods centralised with those that mixes things up a bit. So instead of multiple to focus on or only a familar mix of mods that use the major RF API I thought a few familiar, a few centralised and a few assistance mods would make things interesting. I'd do the same for say EU/IC2 and it's addons as a centralised pack if I were doing that for a similar perspective and not focusing on a mix of mods using EU & RF but only EU, assistance mods not obviously being related but just assisting the player to add more to the pack. So I used a lot of mods with some/major Tesla focus, and those that can also be converted (no convertor mods in the pack though but the ability to for say LightningCraft for LE counts towards this compared to say RF & Tesla being convertible by 1:1 values of power at least) too with RF or another Power API too. Obviously some mods that work with RF will work still in the pack that display they suit RF more in their interfaces but the mods in this pack will 'likely' support Tesla.

The mods selected besides focusing on Tesla were also selected for their features, utilities and alternative uses to other mods people are familiar/recognisable with to mix up the pack besides a few key ones.

Technically a single Power API choice shouldn't change much in theory, but when you look closely at what is supported or find out limitations between familiar mods or what options you have that you can work with in a modpack, you can get interesting results like this.

The core mods will be mostly tech centred with the odd mods for assisting Tesla or Tesla not focused like Funnels, WIT (What Is That) and a few others.

Mod List
-ActuallyAdditions

-Advanced Generators

-Brain Stone Mod

-Calculator

-Ender IO

-EnderGizer

-Exponetial Power

-Extreme Reactors

-Flux Networks

-Funnels

-Induction Charger

-Iron Chests

-iTank

-JAPTA

-Just Enough Items (JEI)

-LightningCraft

-MCMultipart

-Mekanism (Generators & Tools included)

-Mekfarm

-NuclearCraft

-Pointers

-Practical Logistics 2

-Shadowfact's Forgelin

-Simple Tree Farm

-Solar Village

-Sonar Core

-Tesla API

-Tesla Coils

-Tesla Essentials

-Tesla Modular Solars

-Teslafied

-TUMAT

-WIT (What Is That)

-Xaero's Minimap

Suntanned Survival 1.10.2
Curseforge Desription/Modpack Download Link

Text Commentary Let's Play that has later episodes missing due to hard drive death

Description
A collection of mods for 1.10.2 based around Adventure/Dimensions, Bosses & a New Tedious Survival Start for those that want effort to spawn the Bosses or a challenge with their games, different forms of Magic (Vanilla or Blood), Tech that's 'cabled' or 'wireless' with nodes and using multiple Power APIs like LE and RF. Mods to assist with automation or collection of resources in different ways from Water Strainer to get junk items early game, or a mod like Essence Powder for allowing ores or mob drops to be doubled if tasks get tedious or assisting with early game. This is/was my first public/YT modpack back in 2016 now updated for 2019.

Notice:
I haven't updated mods like TSON Craft 3 that have the 4th iteration/major update jump and this makes many changes where past machines in 3 become unuseable. I have updated all the rest of the mods in the pack to be 2019 1.10.2 ready though, or have instead replaced mods that aren't available anymore (like Novacula Acuta with Reliquia).

Config Tweaks:
Mods like TSON Craft 3 and Furnus have configs tweaked, everything else should be the default:

-TSON Craft 3 (The Transmutation system is off by default it is now on, and long and tedious start and pre-1.9 combat system are off and have not been changed by me, change them if you want for a challenge/prefer it).

-Furnus (RF support is off by default but is now active)

Mod List
Original Mod List (check changes/removal of mods to know what has changed later down the modpack page if your interested):

-Alchemic Ash (Useful recipes, utility blocks and some progression and purpose that I am still learning)

-Aqua Regia (x3 gold with fluid crafting and many other acidic gases for fun to mess around with if your into that sort of thing)

-Binarycraft (storage, crafting + storage, mending station in stages)

-Biome O' Plenty (every needs new/more biomes when sick of vanilla biomes obviously)

-Bookshelf (core or library for Get Your Tanks Here [GYTH])

-Ceramics (tools/armour with hardened clay, later version add barrels and more useful items/blocks)

-Charset (pipes/item filters, redstone wiring, logic gates, and more, I need the pipes mostly).

-ChickenChunks 1.8.9+ (A chunkloader to load your things on the go. Yes its still going by another author by I think chickenbones gave it the yes).

-Claycraft (craft raw clay, let it transform like grass blocks do then clay blocks you now have).

-CodeChickenCore 1.8.9+ & CodeChickenLib 1.8.9+ (requirements for ChickenChunks & Ender Storage).

-CyclopsCore (Core mod requirements for EvilCraft).

-ElevatorMod (open blocks elevator for 1.10.2)

-Essence Powder Mod (mostly to be used early game, but can be handy for small amounts of either certain ores/drops or other recipes if just short/lazy for mining).

-Evilcraft (magic with blood in more interesting ways to recreate mobs into spawn eggs, infuse items, summon spirits/fight spirits, upgradable tanks, use the weather, change biomes like terraforming, werewolves, and well evil things).

-Ender Storage (patterned frequency ender chests and tanks, yes this is being continued).

-Furnus (cheap upgradable ore doubling and smelting, RF support in configs).

-Giamcomos Fishing Net (a fishing net and fish meal to get either fish or junk/treasure after a few seconds/minutes after placing in water).

-GYTH (tiered tanks with many vanilla resources).

-InfiniteTools (higher than diamond tools that are infinite, allows creative flight, work hard recipes for vanilla standards).

-InventorySorter (an inventory tweaks that I prefer).

-Iron Chest (storage that give more slots, for simple recipes).

-JEI (the recipe mod every knows by now, still waiting on NEI for 1.10.2 instead of 1.9.4).

-LightningCraft (tech, dimensions, tools, mobs, tiers, my favourite mod of the pack even though might seem strange/confusing at first, use LE/RF and maybe TESLA).

-LootBags (vanilla or mod loot that is random with 5 bag tiers, a bag recycler and bag opener).

-Mapwriter (a second best to journey map in my opinion).

-MCMultipart (multiparts)

-NovaculaAcuta (bibliocraft like item display cases with different woods support and an enchantment table like block).

-Oilcraft (3 blocks that use oil and RF, its probably a skip but its something different and finally more oil uses).

-Onlysilver (simple ores silver used for tools/armour/knockback bow in its own mod).

-Portablecrafting (an Ibench like 3 button portable crafter for balancing around grid recipes, shifting recipes around grid and removing from grid).

-Ranged Pumps (a pump possibly similar to the extra utilities pump).

-Refined Relocation 2 (iron chest support, inventory sorting without pipes, text/item/preset filters based on types of resources) [mod filtering/creative tabs are this in the making].

-RFTL (rotten flesh to leather this can conflict [like a recipe priority not crash type of issue] with the useful recipes flesh to leather/beef recipe).

-Simple Generators (RF type furnace generator, culinary generator, ender generator, lava generator).

-SolarFluxReborn (the solar flux mod for 1.10.2 with 6 solar panel tiers, upgrades, 3 cable tiers, supports RF).

-Sparks Hammers (tinker's like hammer with vanilla recipes and some mod supported ingots).

-Tiny Progressions (2 watering can tiers, many cobble generator tiers, 2 tiers of growth blocks).

-TSONCraft/Cavecraft (RF machines, magic machines, transmutation, cave biome, slightly longer and 2x2 crafting survival start, bosses, powered runes, inlays, bosses that give infinite power of there type, like runes that need magic machine power all the time).

-Useful Recipes (easy ore smelt crafting, heads and skulls recipes, flesh to leather or beef, sapling crafting).

-ValkyrieLib (required for Simple Generators)

-Vanilla magic (ore-doubling, auto-crafting, summoning, spells, transmutation, altar tiers and more that has no blocks/items, only vanilla use).

-WaterStrainer (get fish/enchanted books or junk/treasure early game blocks from water sources).

Removed from pack or changes from original so it's accessible to download the modpack in 2019+:
-JAPTA

-Novacula Acuta (replaced with Reliquia due to NA being discontinued)

-BinaryCraft 1.1 updated to 1.3

-Biomes O' Plenty 1.10.2 5.0.0.2093 updated to 5.0.0.2290

-Bookshelf (Darkhax mod core/lib) from 1.10.2 - 1.4.2.334 updated to 1.4.4 Final 1

-Ceramics 1.10.2-1.1.2 updated to 1.1.6b

-Charset 0.3.0-pre15 updated to 0.3.9

-Chicken Chunks 1.8+ 1.10.2-2.1.5.42 updated to 2.2.0.52

-CodeChickenCore 1.8+ 1.10.2-2.3.5.91 updated to 1.10.2-2.4.1-102

-CodeChickenLib 1.8+ 1.10.2-2.4.3.124 updated to 1.10.2-2.5.9.320

-Cyclops Core 1.9.4-.0.8.0 updated to 0.10.10

-Ender Storage 1.8+ 1.10.2-2.1.5.84 updated to 2.2.1.106

-Essence Powder Mod epm-v1.9mcv1.10.2 updated to epm-v1.9-mcv1.10.2-fixed

-Evil Craft 1.10.2-0.10.14 updated to 0.10.29

-Furnus 1.10.2-1.83 updated to 1.10.2-1.92

-GYTH (Get Ya Tanks Here) 1.10.2-2.0.0.12 updated to 2.0.0.27

-Infinite Tools 1.0.4 updated to 1.0.7 (has many changes for Scandium Arrows and Bows, go back to 1.0.4 if you want)

-Inventory Sorter 1.10-.0.10.0+42 updated to 0.11.0.47+

-Iron Chests 1.10.2-7.0.11.797 updated to 7.0.15.804

-Just Another Rotten Flesh To Leather Mod RFTL1.0 to JRFTL1.10.2-1.1

-Just Enough Items/JEI 1.10.2-3.13.2.360 updated to 3.14.8.422

-LightningCraft 2.6.1-1.10.2 updated to 2.7.3

-LootBags 1.10.2-2.2.1 updated to 2.5.0 (then removed due to 2.5.0 and 2.3.9 conflicts)

-MCMultiPart 1.3.0 updated to 1.4.0

-OpenBlocks Elevator 1.2.0 updated to 1.3.0

-Refined Relocation 2 1.10.2-2.1.18 updated to 2.1.27

-Simple Generators 1.10.2-0.10.5b updated to 0.10.6a

-Solar Flux Reborn 1.10.2-1.4r updated to 17r

-Sparks Hammers 1.10.2-1.4.3 updated to 1.6.5

-Tiny Progressions 1.10.2-1.0.9 updated to 1.2.6

-ValkyrieLib 1.10.2-0.10.5d updated to 0.10.6

-Vanilla Magic 1.10.2-0.20.0.4 updated to 0.21.0.2 (configs had to be removed due to conflicts with loading the mod, around this time onwards Vanilla Magic had config recreation needs when updating versions of the mod)

-Water Strainer 1.9.4-1.3.2 updated to 1.4.2

Resource Pack Removed:
-Soartex Fanver

Modpack Includes:
-Configs (with some tweaked for accessibility of features)

-Mods/Cores/Libraries/APIs

-Saves (in a cave when I last played the modpack/save in 2016/7 (keep for year proof really), or with the player left in my base so it's more accessible to players that want to go into that world and see what possibilities the mods have that I have played around with). Create your own world if you want but if you want to use my finished survival world go for it as this was used in my first YT series. :)